when i move the window it snaps to the corner
A downloadable game for Windows
This little chick is feeling stuck 😢
Help him find ways to get rid of his blawk.
Move the game window around
|Fonts||Daniel Linssen - m6x11|
Made as a part of:
GitHub Game Off 2019 - Leaps and Bounds
NOTE: 1920x1080+ DISPLAY REQUIRED.
- This game is not playable on lower resolution displays and will only use a 1920x1080 area on larger displays. Sorry for any inconveniences.
Recommended resolution settings --->
[100% Scaling required]
Edit: [Post jam version] contains an edit on level 2.
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Pls can you teach me how do you just programmed to the objects appear when you move the window? (in java or, more likely, in processing java)
I'm a bit confused by your question so let me know if I answered to it, but the entire level and all objects always exist. Moving the window just changes your viewport/camera on the level. If I wanted, I guess I can deactivate objects that are a couple pixels out of camera view but I didn't really feel like there was any major performance issue where that was a necessary measure.
But How can i do that? Like, Just a circle that when i move the windows It appears? I can see that you used Java and Thats my language too! Pls help me!
Actually, I used a proprietary language from GameMaker. Sorry I'm still not understanding your question though. Every object in a level exists and are never deactivated or anything like that. The window just acts as a camera/viewport of the level with a physics object attached. It's similar to a sidescrolling action game.
Ok, I understand. The problem is that you used gamemaker while I use java! Anyway, thanks for the atention!
Also sub to my Channel!
Edit: Yes i'm Brazilian
We usually do horror games on our stream, but genuinely? This was insanely creative. We were super impressed by this game! (even if I was a lil drunk...)
Wow thanks for playing and the stream. Should've added a jump scare or two ;p
Never before a game uses Window position. Compliance for Novelty controller.
Extremely duper juber real awesome idea!!!
also you can just Right Click Properties, Compatibility tab, Change High DPI setting.
Set Checkbox of High DPI scaling override to ON, and dropdown to Application
Recommended to set Checkbox of Program DPI to on, and dropdown to when I open this program.
It's so adorable and wholesome and squishy, now I want a plushie of that birb!
Also, contrary to other comments, I think this game doesn't really need more levels/content. A few minutes of absolute awesome is great!
(Though making it available for other resolutions would make it more accessible)
I really like the idea of moving the window to move the charatcer, but it is a bit too short (I understand that it was made for a game jam and that you didn't have enough time to make more levels, but more mechanics/levels/a level editor would be great!)
I'm really sad that I can't play this game, because I don't have a 1920x1080 monitor.
I'm really sorry about that ;[ had to pick a resolution size when I started and now all the code is pretty reliant on that...
I loved it. Incredibly unique use of window manipulation that you rarely see devs take advantage of. Really cute art too!
what a lovely game，it would be better if it had more content！keep going ！
from a Chinese player
A very great and unique meta game, look forward to more updates.
a very unique game! Keep up the great work.
Very cute game with a very neat use of the window. I found myself trying to reposition the window a few time to get a better look on stream which ofcorse killed my poor birdy accidently XD Well done really like this mechanic! Here is a video of when I played your game! (Was also getting a little tired at this point XD XD)
This is literally the most creative usage of windows I have ever seen. Everything feels so great and the character sprite is just adorable. Awesome work!