A downloadable ramen for Windows

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It's Jammy's birthday and I want to give him a present. Maybe I can cook him something. Like ramen?

Controls:

     A/D to move

     Space to jump

     to jump down platforms

     Left mouse button to aim and throw 

          utensils

Assets used:

MusicJoshua McLean - 50s Bit, Mountain Trials, Celebrate
FontsDaniel Linssen - m6x11

Contains music ©2019 Joshua McLean (mrjoshuamclean.com)
Licensed under Creative Commons Attribution-ShareAlike 4.0 International


Made as a part of:

Mini Jam 27 - Celebration

Weekly Game Jam 95 - Bad Cooking

StatusReleased
PlatformsWindows
Release date May 06, 2019
AuthorAndy Bae
GenreAction
Made withGameMaker: Studio
TagsPixel Art
Average sessionA few minutes
InputsKeyboard, Mouse

Download

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Click download now to get access to the following files:

Ramen_Rave.zip 25 MB

Comments

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Watch Weekly Game Jam 94, 95, 96 Feedback from MrJoshuaMcLean on www.twitch.tv

(1 edit)

Hey loved your game! Would you mind if I posted a screenshot of your game on my instagram page?

Glad you enjoyed ;] and what for?

Oh just like a shoutout. I opened an indie game shoutout page

sure! and thanks <3

(2 edits)

Check it out: https://www.instagram.com/thedailydlc/

Cool! Thanks again~

(+2)

Super polished game, and very well done - the leaderboard was a really nice touch! Everything felt good and satisfying to do though.

Was there any differentiation in behaviors between the different utensils? I only ask because I feel like sometimes they didn't pierce through ingredients running by (though I think that happened mostly when I screwed up and hit good stuff), and sometimes I feel like they didn't hit things on the downward part of their arc (though it's probably that was my eyes playing tricks on me).

Now if you'll excuse me, I need to try for a better position on the leaderboard!

Thank you for playing! It's possible I made the hitbox too small, the utensils have a rotating rectangular hitbox and sometimes it just goes right over the ingredients.

(+1)

This was pretty fantastic. I loved how polished everything was. You even had multiple types of throwing implements, really got a kick out of that.

It got really hard to differentiate some of the bad ingredients from the good ones once things started getting hectic, particularly the cracked eggshells. Maybe make the eyes red or something to make them pop out more?

Does getting "hurt" by the pot actually do anything? I couldn't tell if it was reducing the ramen score or not.

(1 edit)

That's a good idea! I'll be adding red eyes. And no the pot doesn't "hurt" you, it was just a way to make it intractable with the player. It also disables firing for a short time. Thanks for playing and for the kind words/feedback~

(+1)

Great game! Gets incredibly intense by the end of the game, but after a poor first ramen I eventually got a great Ramen! Got 2nd Place on the leaderboard! I really like that!!